From now on, I will ONLY be posting and supporting my scripts here on my blog until I find a more permanent home.


My games:
The Original Wij Chronicles: Volume 42: Get Off My Lawn (no RTP)
Spellbinder / Spellbinder (with RTP)
Flash! v1.00 Complete

My Scripts:

Auto Window Arrow v 1.0
Base Script v 2.3
Basket Shop v 1.3
Battle Macros v 1.2
Boat-Plane v 1.0
Chest-Item Pop-up 2 v 1.2
Debug Tools v 4.6
Dual Wield Complete v 1.1
Enter Vehicles v 1.1
Fire and Ice v 1.0
Hookshot v1.2
HUD Menu 2 v1.0
Input Text v1.1
Map GameOver v 1.0
Map Overlays v 1.2
Map Slide v 1.1
Map Title v 1.3
Minimap v 1.0
Move and Stretch v 1.0
Multiple Parallaxed Layers v 1.3
Overhead Ceilings v 1.2
Parallax Map v 1.1
Pet v 1.3
Random Battle HUD v 1.2
Resize and Scale v 1.1
RIBS v 1.7
Row Changer v 1.5
Search v 1.0
Sequence Skills v 1.5
Show Key Bindings v 1.0
Timer Plus v 1.0
Vehicles Plus v 1.0
Wade v1.1

Compilation v 1.2
Scriptlets v 1.5


27 responses to this post.

  1. Wow, great scripts !
    There’s a problem in the download of “Debug Tools v 4.1”.
    It says “File Not Found”

    Please, re-upload it, i really want that awesome script !


  2. One of my host sites is having problems …
    … reuploaded and fixed all the broken links (hopefully)

    Let me know if any more links don’t work.


  3. Posted by Bentley on October 28, 2010 at 12:26 PM

    Nice Scripts


  4. im using your scripts in my game check out my game @


  5. Posted by Xaiko on January 13, 2011 at 5:37 AM

    Great Scripts! I’m about to replace my self scripted hookshot with yours. The “push” function is just perfect to rebuild the “hammer” item from Lufia in my fangame. Thanks for the good work 🙂


  6. Posted by fenys on January 22, 2011 at 2:54 PM



  7. […] Downloads « Spellbinder is here!!!!!!! […]


  8. […] Downloads « 2 Updates (sorry, not 3 this time) 3 more updates !!! » […]


  9. Posted by Ashillion on March 25, 2011 at 11:54 PM

    could you merge in the effects of this script?

    Vehicles Redone v1.4


    Tired of the same old vehicles and their general configuration? Want more out of the boat, ship, and airship?
    Then you’ve come to the right place. What this script was meant for is someone who loves vehicles, namely the airship,
    and wants to see a bit more out of them (it tongue:)).


    -=- Customize the speed of the three vehicles, and change them in game with variables.
    -=- When in the airship, press Q or W to change altitude. The shadow changes too!
    -=- Customize this altitude change to allow for character graphic change.
    -=- Set default minimum and maximum altitude for airship.
    -=- Gets rid of the vehicle facing left after you get out of it.
    -=- Now includes a Chocobo, a Car, and a Submarine.
    -=- Includes the ability for SuperRalph! Your character can fly! biggrin 🙂

    I have worked at it but end up with errors…


  10. Posted by Fion on March 30, 2011 at 10:16 PM

    Great scripts! I just want to ask, can you make the “Map Name Pop-up” Script in Scriptlet to just appear at upper right of the map? Sorry to disturb you.


  11. […] Downloads « 2 New Scripts & 1 Update (still counts as 3 😛 ) […]


  12. Posted by wsensor on May 25, 2011 at 1:46 PM

    Chest popups 2 1.2 os not downloadable.


  13. A glitch with Mediafire …
    … fixed, link works now.


  14. Right Face! script is not there.


  15. its included in my scriptlets


  16. Hey Random Batle HUD script is removed from mediafire can you fix that pleaseee


  17. Posted by Dustinebriated on July 13, 2011 at 2:35 PM

    fart. hey if i ever become independently wealthy…can i hire you as a scripter/eventer?

    im doing it my self at a snails pace. dern nabbit.


  18. The Hookshot is one of my favorite scripts! It’s fun and easy to use. However, it looks kind of weird when the Hookshot reaches to a point that the screen moves with it. Is there anyway to fix that?


  19. Posted by jheck2 on September 10, 2011 at 1:54 AM

    theres a problem in the filehosting site


  20. The most useful scripts ever!!!


  21. Well im having a problem with the script it shows…(next if !ev.empty? and ev[0].page.move_type == 0). i have it so the first 3 maps theres no MM by the time the 4th map comes on it says theres a problem with the move_type. I was just wondering if you can give some insight on the problem?


  22. thats line 252 in the minimap script?


  23. suggestion: you could try making the more popular scripts compatible, like Overhead Ceilings v 1.2, and Minimap v 1.0


  24. Posted by debbie alexander on April 29, 2012 at 8:00 AM

    Wij, can you contact GrandmaDeb? I am running into issues with Flash on the Windows 7 computers we are using. Thanks. =]


    • I ran into the same problem, it seems to be a dll file issue.
      I will work on it … but I’ve been gone for awhile, so it may take some time for me to re-acclimate.


  25. I’m glad i found your blog and i just wanted to drop you a line and say you’re amazing i hope your scripting for ACE!


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