Archive for the ‘Wij's Scripts’ Category

2 Script Updates + 1 New Script = 3 :P

New Script:
MiniMap v 1.0

Updated Scripts:
Chest Pop Up 2 v 1.2
Scritplets v 1.5

Posts for the above scripts can be found here: RMC Scripts Section

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2 Script Updates [I know, I’m sad it’s only 2 also :( ]

Updated Scripts:
Map Title v 1.3
Multiple Parallaxed Layers v 1.3

Posts for the above scripts can be found here: RMC Scripts Section

2 New Scripts & 1 Update (still counts as 3 :P )

Updated Script:
Debug Tools v 4.6

NEW Scripts:
Map GameOver v 1.0
Search v 1.0

Posts for the above scripts can be found here: RMC Scripts Section

Only 2 Updates, But 5 NEW Scripts!

Updated Scripts:
Debug Tools v 4.5
Multiple Parallaxed Layers v 1.2

NEW Scripts:
Auto Window Arrow v 1.0
Move and Stretch v 1.0
Show Key Bindings v 1.0
Timer Plus v 1.0
Vehicles Plus v 1.0

Posts for the above scripts can be found here: RMC: Scripts

2 Updates (sorry, not 3 this time)

Check the Downloads tab for updated links to Dual Wield Complete (bug fix) and Debug Tools (tons of new stuff!)
Sorry, so quick this time, busy busy …

3 More Updates (yes, I like things in 3’s)

3 script updates!

Hookshot:
– Fixed hookshot detection glitch
– Fixed 2nd button when using non-equippable hookshots

Debug Tools:
– Fixed default debug scene to work with larger screen
– Fixed float/integer/text converter in F9 variable input
– Several minor cosmetic changes
– Fixed restart battle bug

Dual Wield Complete:
– Reworked script to allow dual wielding of weapons OR shields (or 1 of each)

Hookshot

Current Version: 1.0
Version Date: 8/19/2010

This script allows the player to use a hookshot similar to Zelda.

Features:

  • drag event to player
  • pull player to event
  • activate event (including remote events across water/lava)
  • push event one tile
  • push event until the event hits an impassable tile/event
  • uses simple (& customizable) event name tags
  • multiple hookshots
  • uses items to determine which hookshot to use
  • different graphics for each hookshot
  • different ranges for each hookshot
  • different abilities for each hookshot
  • hookshots can be disabled
  • definable button to activate hookshot
  • definable sound effect for hookshot
  • hookshot works over water/lava

Enjoy!

Demo:
Hookshot v1.0


Terms and Conditions:

Free to use non-commercially. Credit required.

Credits:
Me (OriginalWij) and VIII (for the 2 good hookshot graphics)