Archive for July, 2010

Wade

Current Version: 1.1
Version Date: 7/17/2010

This script allows the player to “wade” in the shallow water tile (first tile in TileA1).

Features:

  • sound effect when wading (optional)
  • adjustable “bush-depth” when wading (how much of the player is “in” the water)
  • “boat” is now a “land-vehicle” (since the boat is made useless)
  • “land-vehicle” can be restricted by events (optional)
  • “ship” can be restricted to deep water (optional)
  • adjustable “land-vehicle” speed
  • switch to DISABLE wading
  • switch to revert “land-vehicle” back to “boat”

Screenshot

Enjoy!

Demo:
Wade v1.1


Terms and Conditions:

Free to use non-commercially. Credit required.

Credits:
Me (OriginalWij)

Input Text

Current Version: 1.0
Version Date: 7/15/2010

This script puts to use the Input routine, that Yanfly and I developed, in a way that the average user can call it. Using a simple text tag (\T or \t) you can call the input routine within an evented message text window.
All of the pertinent settings can also be changed on-the-fly. (in game)

Screenshot

Enjoy!

Demo:
Input Text v1.0


Terms and Conditions:

Free to use non-commercially. Credit required.

Credits:
Me (OriginalWij)